Glitch_Heaven DevLog: January & February 2017 - GH is dead (for now)
Probably the hardest post I had to write in 5 years of blogging.
Probably the hardest post I had to write in 5 years of blogging.
Let's see this month's updates for Glitch_Heaven and some thanks that I feel I really need to give out.
Today was released the new somewhat stable Pre-Alpha 4 of Glitch_Heaven: Let's see the news and happenings around this version
After some rest, here we are again with a new DevLog for Glitch_Heaven, small changes that bring some fresh air to the gameplay. Includes rant.
An even poorer DevLog as what regards contents, but more of a rant about how things are going in the Glitch Universe.
Very short devlog, content-wise, so I decided to add a couple words of what's going on in my mind right now.
Very Minor advancements in this month's devlog, since I coded for only half a month due to University. Let's see what happened
Small updates on the progress of my Game: Glitch_Heaven, Save/Load Menus, Code Optimization and others. All in this month's DevLog.