Skip to navigation
Logo Penaz's Area

cat /dev/random > penaz

Game Bytes: Darksiders Warmastered Edition


War is in trouble and will do anything to clean his name. Let's take on the role of one of the Four Horsemen in Darksiders!

Darksiders is a 3rd person hack&slash game developer by Vigil Games and published by THQ Nordic where we take on the role of the horseman War, trying to clean our name from the biggest sin ever committed: starting the apocalypse before it was due.

Graphics

The remaster (or "Warmstered") brings higher resolutions with support for ultrawide monitors and higher resolution textures, even though there are some situations where ultrawide resolutions are badly managed, with some glitchy flashes when opening menus.

Setup and Performance

Installing the game via Steam is absolutely fast and painless, performance is good with some small frame drop at 2560x1400 and highest quality. I didn't feel the need to change the default controls, which are comfortable enough after a bit of getting used to.

Sound

Sounds are excellent, with good quality and no perceivable latency.

The only big issues I found are some sounds missing (once every few hours of gameplay) and the cutscene audio having a volume way lower than the one in-game, something that is definitely annoying but not too much.

Gameplay

The game is a 3rd person hack&slash, where we are controlling War, one of the horsemen.

Commands respond quickly and the combo system is quite easy to learn, with some practice you can chain combos with different weapons with ease.

The game features some puzzles which are quite easy, but some can be a bit of a nuisance. Overall, they are not "annoying enough" to be a problem for the game.

War is "heavy" like he should be, being a huge dude with an enormous metal arm, the "heaviness" doesn't affect the gameplay negatively and I find it to be a plus, being more "realistic".

Extra: Bugs

Sadly here we are at the worst point of the game: bugs.

I came across a lot of bugs in my gameplay, none of them has "broken the game", but they have nonetheless been quite annoying.

First one sees War disappearing from the screen after a cutscene, leaving only some lights from the sword to inform us of his position. Loading the savefile solved the issue.

Like stated earlier, there are situations where the volume inside the cutscenes was too low, or where a single sound was not played. In total 3 sound effects were skipped in the entire campaign, while all cutscenes were affected by the volume issues.

Another bug features War being teleported inside a wall after a cutscene, after pressing a button the character gets ejected from the wall, outside the map, where he will fall for eternity. Once again, loading the latest savefile solves the issue, without losing any progress.

The last bug is connected to "invisible walls" that stop us from proceeding: when we are inside a certain area, some fire walls are raised (with relative collision) to avoid us from escaping. Such walls are removed when all enemies are killed. Sadly, such removal didn't remove the collision twice, stopping me from proceeding.

Once again, loading the savefile solves the issue without losing any progress.

Conclusion

Being some years old, Darksiders is a known series and finds a worthy remater in this game. Bugs make the experience less enjoyable than it should be, given the solid gamelplay and a great story (that spans more games).

As usual, the score goes from 0 (the equivalent of Apocalypse on Earth) to 100 (the sacred relic in the White City).

My score is: 75/100 , solid but definitely improvable.

Thank you again for reading, see you in the next post!

Penaz.